Home
/
Blog
/
Tech Assessment
/
Guide to building your first VR application

Guide to building your first VR application

Author
Pratham Sehgal
Calendar Icon
March 4, 2017
Timer Icon
3 min read
Share

Explore this post with:

“Just keep it simple, silly!”

It is often both exciting and intimidating while starting to learn new stuff, but it is also the only way to keep us updated, with one foot in the future.

Although there is so much of frenzy around Mixed Reality these days, there are really very few developers currently working on AR/VR.

While there already is a lot of shortage of tech talent worldwide, the scales of demand and supply are even more skewed in this particular category.

Here is all that you need to know to start building your first application for Virtual Reality:

Start by Exploring

Source: source-2.gif

Before you sit down and start developing, you’ll need to know a little bit about the ecosystem itself and the scope of the technology in the current landscape. You do that by spending enough time exploring new applications and following relevant industry insiders, developers, and media channels who are already neck deep in the stuff and listen to what they have to say.

For more information on getting started with virtual reality, go here.

Get your tools right

Source: 62309-cardboard-vr.gif

Don’t worry about having the latest and most expensive VR Gear in the beginning. Just get yourself a $10 Google Cardboard; that’ll be enough to get you started. Also, do not download the latest version of Unity or Google VR as they usually come with several bugs and need a lot of fixing which at the beginning might leave you stumped. Go for the most stable build out there.


The most stable build at the time of publishing of this article is:
Unity3d 5.4.2: Unity – Get Unity – Download Archive
Google VR 1.03: Google VR SDK for Unity

(To download GVR 1.03: Go to the above link. Then, click on “33 commits” under where it says Google VR SDK for Unity and above where it says Branch: master.

Where it says GVR Unity SDK v1.0.3, click on the “< >” button on the far right. That takes you to a version of the repository from a previous date, v1.0.3 in this case.

Finally, click on the green “Clone or download button” and select Download Zip.

*It’ll be a big file of size around 800 MB, but you’ll just need the Unity package which is about 50 MB; you’ll have to download the complete file though, then delete the rest of it later.)

Form a routine

Source: giphy.gif

You might have classes or a job, but if you don’t take some time out every day, then with each day that you don’t get hands on the tools, it will push you back a lot and the next time you open the tools, you might have a hard time figuring out where you left. You might have to start all over again!


What I did and what I recommend is committing at least half an hour each day to familiarizing yourself with the gaming engine you’re working on whether you are able to make significant progress each day or not.


Also, so that you don’t lose focus and interest along the way, I suggest you form a small group of 3–5 friends who are also interested in the space on Whatsapp, Facebook, or wherever you like and make it a point to share at least one article that you come across each day in that group. It will force you to develop a habit of reading something related every day. Do it even if nobody else seems to be participating.

Practice, Practice, Practice

Source: giphy-3.gif

This is a no brainer; most development on VR depends on how well you know your gaming engine (Unity in this case) and a little bit of programming. And no matter what you think you’ll typically have to put in at least 40–50 hours of productive time on getting a hang of these tools before you can really start building your own stuff. A lot of tutorials are available online which will guide you while making your first application without much of a background.

I suggest that you read as many tutorials as you can to understand these tools. You will be deceiving yourself if you believe that you’ve got the hang of the tools the first time you follow the tutorial and what you create will actually work. You’ll soon discover that it will be hard for you to recall any of it a day or two later, Don’t pull out your hair if your application doesn’t come up as they taught in the tutorial, as what’ll happen most of the time is you’ll have different machines, different SDKs, and different versions of packages that you’ll be using. So, it will be only natural if something doesn’t work quite as it does in the tutorial.

Combinatory Approach

Source: marketo-tools.gif

Do what you know. After spending some time on the tutorials, you’ll have learned a couple of tricks and will be comfortable implementing some of the functionalities really well. Just focus on that and nothing else. Don’t go into your first project with a specific idea. ?Learn what you can do and design an application around that. Don’t let a specific idea bog you down. Remember this, your first project is supposed to be something of a disaster, and there is no shame in accepting that. You’ll get only better from there.

Start small

Source: G1-start.gif

Learn that complex applications are made with huge teams over a long duration. Starting off the first time, you might not necessarily have the correct frame of reference of how long it is going to take you to build stuff, so don’t plan any project which you think is going to take more than a couple of weeks. For example, if you’re building a game like Mario, then do so by stripping all the unnecessary items like keeping it to just one level only without any enemies to dodge or points to collect and other additional conditions; just focus on the minimum number of things that will make it work, say, setting the environment and making your player jump and move. You’ll be surprised that the first time around even this is going to take you a huge amount of time. You can always add things later on. Your first application is going to take you an amount of time that is cumulative of all the practice time that you put in and even more. But just stick to it and your routine; it is a part of the process and don’t be afraid to write a little bit of code. If you design it right, you’ll need to do very little of coding anyway to get anything done.

Don’t worry about making it look pretty; worry about it working at all

Source: PMQqMWf.gif

When you are just getting started, you’ll want to go in with the idea of everything being perfect. Just make a note that it is anyway going to be time consuming and also difficult the first time, so do not waste your energy trying to make it look good, just keep striving toward making it work at all. The first ever VR application that I built on my own was very rudimentary, yet it took me about a month to build it, and a lot of time was spent figuring out small details. When you get started, you’ll realize that most of the time it will be the small stuff that keeps you from moving ahead. Sometimes, things won’t work because a library that you’re working on doesn’t exist anymore or because an update in the SDK makes a lot of what you’ve done irrelevant. This is part of the process as well, allowing you to learn the details of the process of building.

Here is the link of the application that I built:

https://play.google.com/store/apps/details?id=com.Pratham.ShootemVR

The project it open source, use it to learn and build if you want to. Here is the link to the assets: https://github.com/pratham2504/Shoot-em-VR

Set milestones

Source: giphy.gif

Even though it sounds obvious, you’ll be surprised how easy is it to let days go by without getting much stuff done. Setting small daily milestones will help. Don’t wait if you are not making progress; just ask around or in sometime you’ll convince yourself that it is not working and just quit. Use forums and repositories such as Stackoverflow or Unity Community resources or just ask people at random who’s working on similar things. Most of the time, you’ll find help.

Just remember, anything worth doing is a struggle but if you stick to it, you’ll eventually get there.

And have fun while learning and building cool stuff. You’ll be glad when you show what you built to your friends for the first time even if it may not look all that pretty.

Excited about VR?

Register at the UnitedByHCl hackathon
Happy mixing reality!

Subscribe to The HackerEarth Blog

Get expert tips, hacks, and how-tos from the world of tech recruiting to stay on top of your hiring!

Author
Pratham Sehgal
Calendar Icon
March 4, 2017
Timer Icon
3 min read
Share

Hire top tech talent with our recruitment platform

Access Free Demo
Related reads

Discover more articles

Gain insights to optimize your developer recruitment process.

How I used VibeCode Arena platform to build code using AI and leant how to improve it

I Used AI to Build a "Simple Image Carousel" at VibeCodeArena. It Found 15+ Issues and Taught Me How to Fix Them.

My Learning Journey

I wanted to understand what separates working code from good code. So I used VibeCodeArena.ai to pick a problem statement where different LLMs produce code for the same prompt. Upon landing on the main page of VibeCodeArena, I could see different challenges. Since I was interested in an Image carousal application, I picked the challenge with the prompt "Make a simple image carousel that lets users click 'next' and 'previous' buttons to cycle through images."

Within seconds, I had code from multiple LLMs, including DeepSeek, Mistral, GPT, and Llama. Each code sample also had an objective evaluation score. I was pleasantly surprised to see so many solutions for the same problem. I picked gpt-oss-20b model from OpenAI. For this experiment, I wanted to focus on learning how to code better so either one of the LLMs could have worked. But VibeCodeArena can also be used to evaluate different LLMs to help make a decision about which model to use for what problem statement.

The model had produced a clean HTML, CSS, and JavaScript. The code looked professional. I could see the preview of the code by clicking on the render icon. It worked perfectly in my browser. The carousel was smooth, and the images loaded beautifully.

But was it actually good code?

I had no idea. That's when I decided to look at the evaluation metrics

What I Thought Was "Good Code"

A working image carousel with:

  • Clean, semantic HTML
  • Smooth CSS transitions
  • Keyboard navigation support
  • ARIA labels for accessibility
  • Error handling for failed images

It looked like something a senior developer would write. But I had questions:

Was it secure? Was it optimized? Would it scale? Were there better ways to structure it?

Without objective evaluation, I had no answers. So, I proceeded to look at the detailed evaluation metrics for this code

What VibeCodeArena's Evaluation Showed

The platform's objective evaluation revealed issues I never would have spotted:

Security Vulnerabilities (The Scary Ones)

No Content Security Policy (CSP): My carousel was wide open to XSS attacks. Anyone could inject malicious scripts through the image URLs or manipulate the DOM. VibeCodeArena flagged this immediately and recommended implementing CSP headers.

Missing Input Validation: The platform pointed out that while the code handles image errors, it doesn't validate or sanitize the image sources. A malicious actor could potentially exploit this.

Hardcoded Configuration: Image URLs and settings were hardcoded directly in the code. The platform recommended using environment variables instead - a best practice I completely overlooked.

SQL Injection Vulnerability Patterns: Even though this carousel doesn't use a database, the platform flagged coding patterns that could lead to SQL injection in similar contexts. This kind of forward-thinking analysis helps prevent copy-paste security disasters.

Performance Problems (The Silent Killers)

DOM Structure Depth (15 levels): VibeCodeArena measured my DOM at 15 levels deep. I had no idea. This creates unnecessary rendering overhead that would get worse as the carousel scales.

Expensive DOM Queries: The JavaScript was repeatedly querying the DOM without caching results. Under load, this would create performance bottlenecks I'd never notice in local testing.

Missing Performance Optimizations: The platform provided a checklist of optimizations I didn't even know existed:

  • No DNS-prefetch hints for external image domains
  • Missing width/height attributes causing layout shift
  • No preload directives for critical resources
  • Missing CSS containment properties
  • No will-change property for animated elements

Each of these seems minor, but together they compound into a poor user experience.

Code Quality Issues (The Technical Debt)

High Nesting Depth (4 levels): My JavaScript had logic nested 4 levels deep. VibeCodeArena flagged this as a maintainability concern and suggested flattening the logic.

Overly Specific CSS Selectors (depth: 9): My CSS had selectors 9 levels deep, making it brittle and hard to refactor. I thought I was being thorough; I was actually creating maintenance nightmares.

Code Duplication (7.9%): The platform detected nearly 8% code duplication across files. That's technical debt accumulating from day one.

Moderate Maintainability Index (67.5): While not terrible, the platform showed there's significant room for improvement in code maintainability.

Missing Best Practices (The Professional Touches)

The platform also flagged missing elements that separate hobby projects from professional code:

  • No 'use strict' directive in JavaScript
  • Missing package.json for dependency management
  • No test files
  • Missing README documentation
  • No .gitignore or version control setup
  • Could use functional array methods for cleaner code
  • Missing CSS animations for enhanced UX

The "Aha" Moment

Here's what hit me: I had no framework for evaluating code quality beyond "does it work?"

The carousel functioned. It was accessible. It had error handling. But I couldn't tell you if it was secure, optimized, or maintainable.

VibeCodeArena gave me that framework. It didn't just point out problems, it taught me what production-ready code looks like.

My New Workflow: The Learning Loop

This is when I discovered the real power of the platform. Here's my process now:

Step 1: Generate Code Using VibeCodeArena

I start with a prompt and let the AI generate the initial solution. This gives me a working baseline.

Step 2: Analyze Across Several Metrics

I can get comprehensive analysis across:

  • Security vulnerabilities
  • Performance/Efficiency issues
  • Performance optimization opportunities
  • Code Quality improvements

This is where I learn. Each issue includes explanation of why it matters and how to fix it.

Step 3: Click "Challenge" and Improve

Here's the game-changer: I click the "Challenge" button and start fixing the issues based on the suggestions. This turns passive reading into active learning.

Do I implement CSP headers correctly? Does flattening the nested logic actually improve readability? What happens when I add dns-prefetch hints?

I can even use AI to help improve my code. For this action, I can use from a list of several available models that don't need to be the same one that generated the code. This helps me to explore which models are good at what kind of tasks.

For my experiment, I decided to work on two suggestions provided by VibeCodeArena by preloading critical CSS/JS resources with <link rel="preload"> for faster rendering in index.html and by adding explicit width and height attributes to images to prevent layout shift in index.html. The code editor gave me change summary before I submitted by code for evaluation.

Step 4: Submit for Evaluation

After making improvements, I submit my code for evaluation. Now I see:

  • What actually improved (and by how much)
  • What new issues I might have introduced
  • Where I still have room to grow

Step 5: Hey, I Can Beat AI

My changes helped improve the performance metric of this simple code from 82% to 83% - Yay! But this was just one small change. I now believe that by acting upon multiple suggestions, I can easily improve the quality of the code that I write versus just relying on prompts.

Each improvement can move me up the leaderboard. I'm not just learning in isolation—I'm seeing how my solutions compare to other developers and AI models.

So, this is the loop: Generate → Analyze → Challenge → Improve → Measure → Repeat.

Every iteration makes me better at both evaluating AI code and writing better prompts.

What This Means for Learning to Code with AI

This experience taught me three critical lessons:

1. Working ≠ Good Code

AI models are incredible at generating code that functions. But "it works" tells you nothing about security, performance, or maintainability.

The gap between "functional" and "production-ready" is where real learning happens. VibeCodeArena makes that gap visible and teachable.

2. Improvement Requires Measurement

I used to iterate on code blindly: "This seems better... I think?"

Now I know exactly what improved. When I flatten nested logic, I see the maintainability index go up. When I add CSP headers, I see security scores improve. When I optimize selectors, I see performance gains.

Measurement transforms vague improvement into concrete progress.

3. Competition Accelerates Learning

The leaderboard changed everything for me. I'm not just trying to write "good enough" code—I'm trying to climb past other developers and even beat the AI models.

This competitive element keeps me pushing to learn one more optimization, fix one more issue, implement one more best practice.

How the Platform Helps Me Become A Better Programmer

VibeCodeArena isn't just an evaluation tool—it's a structured learning environment. Here's what makes it effective:

Immediate Feedback: I see issues the moment I submit code, not weeks later in code review.

Contextual Education: Each issue comes with explanation and guidance. I learn why something matters, not just that it's wrong.

Iterative Improvement: The "Challenge" button transforms evaluation into action. I learn by doing, not just reading.

Measurable Progress: I can track my improvement over time—both in code quality scores and leaderboard position.

Comparative Learning: Seeing how my solutions stack up against others shows me what's possible and motivates me to reach higher.

What I've Learned So Far

Through this iterative process, I've gained practical knowledge I never would have developed just reading documentation:

  • How to implement Content Security Policy correctly
  • Why DOM depth matters for rendering performance
  • What CSS containment does and when to use it
  • How to structure code for better maintainability
  • Which performance optimizations actually make a difference

Each "Challenge" cycle teaches me something new. And because I'm measuring the impact, I know what actually works.

The Bottom Line

AI coding tools are incredible for generating starting points. But they don't produce high quality code and can't teach you what good code looks like or how to improve it.

VibeCodeArena bridges that gap by providing:

✓ Objective analysis that shows you what's actually wrong
✓ Educational feedback that explains why it matters
✓ A "Challenge" system that turns learning into action
✓ Measurable improvement tracking so you know what works
✓ Competitive motivation through leaderboards

My "simple image carousel" taught me an important lesson: The real skill isn't generating code with AI. It's knowing how to evaluate it, improve it, and learn from the process.

The future of AI-assisted development isn't just about prompting better. It's about developing the judgment to make AI-generated code production-ready. That requires structured learning, objective feedback, and iterative improvement. And that's exactly what VibeCodeArena delivers.

Here is a link to the code for the image carousal I used for my learning journey

#AIcoding #WebDevelopment #CodeQuality #VibeCoding #SoftwareEngineering #LearningToCode

The Mobile Dev Hiring Landscape Just Changed

Revolutionizing Mobile Talent Hiring: The HackerEarth Advantage

The demand for mobile applications is exploding, but finding and verifying developers with proven, real-world skills is more difficult than ever. Traditional assessment methods often fall short, failing to replicate the complexities of modern mobile development.

Introducing a New Era in Mobile Assessment

At HackerEarth, we're closing this critical gap with two groundbreaking features, seamlessly integrated into our Full Stack IDE:

Article content

Now, assess mobile developers in their true native environment. Our enhanced Full Stack questions now offer full support for both Java and Kotlin, the core languages powering the Android ecosystem. This allows you to evaluate candidates on authentic, real-world app development skills, moving beyond theoretical knowledge to practical application.

Article content

Say goodbye to setup drama and tool-switching. Candidates can now build, test, and debug Android and React Native applications directly within the browser-based IDE. This seamless, in-browser experience provides a true-to-life evaluation, saving valuable time for both candidates and your hiring team.

Assess the Skills That Truly Matter

With native Android support, your assessments can now delve into a candidate's ability to write clean, efficient, and functional code in the languages professional developers use daily. Kotlin's rapid adoption makes proficiency in it a key indicator of a forward-thinking candidate ready for modern mobile development.

Breakup of Mobile development skills ~95% of mobile app dev happens through Java and Kotlin
This chart illustrates the importance of assessing proficiency in both modern (Kotlin) and established (Java) codebases.

Streamlining Your Assessment Workflow

The integrated mobile emulator fundamentally transforms the assessment process. By eliminating the friction of fragmented toolchains and complex local setups, we enable a faster, more effective evaluation and a superior candidate experience.

Old Fragmented Way vs. The New, Integrated Way
Visualize the stark difference: Our streamlined workflow removes technical hurdles, allowing candidates to focus purely on demonstrating their coding and problem-solving abilities.

Quantifiable Impact on Hiring Success

A seamless and authentic assessment environment isn't just a convenience, it's a powerful catalyst for efficiency and better hiring outcomes. By removing technical barriers, candidates can focus entirely on demonstrating their skills, leading to faster submissions and higher-quality signals for your recruiters and hiring managers.

A Better Experience for Everyone

Our new features are meticulously designed to benefit the entire hiring ecosystem:

For Recruiters & Hiring Managers:

  • Accurately assess real-world development skills.
  • Gain deeper insights into candidate proficiency.
  • Hire with greater confidence and speed.
  • Reduce candidate drop-off from technical friction.

For Candidates:

  • Enjoy a seamless, efficient assessment experience.
  • No need to switch between different tools or manage complex setups.
  • Focus purely on showcasing skills, not environment configurations.
  • Work in a powerful, professional-grade IDE.

Unlock a New Era of Mobile Talent Assessment

Stop guessing and start hiring the best mobile developers with confidence. Explore how HackerEarth can transform your tech recruiting.

Vibe Coding: Shaping the Future of Software

A New Era of Code

Vibe coding is a new method of using natural language prompts and AI tools to generate code. I have seen firsthand that this change makes software more accessible to everyone. In the past, being able to produce functional code was a strong advantage for developers. Today, when code is produced quickly through AI, the true value lies in designing, refining, and optimizing systems. Our role now goes beyond writing code; we must also ensure that our systems remain efficient and reliable.

From Machine Language to Natural Language

I recall the early days when every line of code was written manually. We progressed from machine language to high-level programming, and now we are beginning to interact with our tools using natural language. This development does not only increase speed but also changes how we approach problem solving. Product managers can now create working demos in hours instead of weeks, and founders have a clearer way of pitching their ideas with functional prototypes. It is important for us to rethink our role as developers and focus on architecture and system design rather than simply on typing c

Vibe Coding Difference

The Promise and the Pitfalls

I have experienced both sides of vibe coding. In cases where the goal was to build a quick prototype or a simple internal tool, AI-generated code provided impressive results. Teams have been able to test new ideas and validate concepts much faster. However, when it comes to more complex systems that require careful planning and attention to detail, the output from AI can be problematic. I have seen situations where AI produces large volumes of code that become difficult to manage without significant human intervention.

AI-powered coding tools like GitHub Copilot and AWS’s Q Developer have demonstrated significant productivity gains. For instance, at the National Australia Bank, it’s reported that half of the production code is generated by Q Developer, allowing developers to focus on higher-level problem-solving . Similarly, platforms like Lovable or Hostinger Horizons enable non-coders to build viable tech businesses using natural language prompts, contributing to a shift where AI-generated code reduces the need for large engineering teams. However, there are challenges. AI-generated code can sometimes be verbose or lack the architectural discipline required for complex systems. While AI can rapidly produce prototypes or simple utilities, building large-scale systems still necessitates experienced engineers to refine and optimize the code.​

The Economic Impact

The democratization of code generation is altering the economic landscape of software development. As AI tools become more prevalent, the value of average coding skills may diminish, potentially affecting salaries for entry-level positions. Conversely, developers who excel in system design, architecture, and optimization are likely to see increased demand and compensation.​
Seizing the Opportunity

Vibe coding is most beneficial in areas such as rapid prototyping and building simple applications or internal tools. It frees up valuable time that we can then invest in higher-level tasks such as system architecture, security, and user experience. When used in the right context, AI becomes a helpful partner that accelerates the development process without replacing the need for skilled engineers.

This is revolutionizing our craft, much like the shift from machine language to assembly to high-level languages did in the past. AI can churn out code at lightning speed, but remember, “Any fool can write code that a computer can understand. Good programmers write code that humans can understand.” Use AI for rapid prototyping, but it’s your expertise that transforms raw output into robust, scalable software. By honing our skills in design and architecture, we ensure our work remains impactful and enduring. Let’s continue to learn, adapt, and build software that stands the test of time.​

Ready to streamline your recruitment process? Get a free demo to explore cutting-edge solutions and resources for your hiring needs.

Top Products

Explore HackerEarth’s top products for Hiring & Innovation

Discover powerful tools designed to streamline hiring, assess talent efficiently, and run seamless hackathons. Explore HackerEarth’s top products that help businesses innovate and grow.
Frame
Hackathons
Engage global developers through innovation
Arrow
Frame 2
Assessments
AI-driven advanced coding assessments
Arrow
Frame 3
FaceCode
Real-time code editor for effective coding interviews
Arrow
Frame 4
L & D
Tailored learning paths for continuous assessments
Arrow
Get A Free Demo